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Tom Clancy's Splinter Cell Double Agent

Tom Clancy's Splinter Cell Double Agent

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From: UBI Soft
Category: Video Games

List Price: $29.99
Buy Used: $5.99
as of 9/9/2010 05:17 EDT details
You Save: $24.00 (80%)



New (21) Used (35) from $5.99

Seller: DEPENDABLE_MEDIA
Rating: 4.0 out of 5 stars 32 reviews
Sales Rank: 6387

Platform: Xbox 360
Genre: Action Games
ESRB: Mature
Media: Video Game
Edition: Standard
Number Of Items: 1
Batteries Included: No
Age: 17 - 20 years
Operating System: Xbox 360
Shipping Weight (lbs): 0.6
Dimensions (in): 7.8 x 5.8 x 0.5
Legal Disclaimer: Warranty does not cover misuse of product.

MPN: 52325
Model: 008888523253
UPC: 008888523253
EAN: 0008888523253
ASIN: B000H97NMW

Release Date: October 17, 2006
Availability: Usually ships in 1-2 business days

Features:
  • Dual objectives to fulfill - NSA government agents and terrorists will each want you to accomplish opposing tasks at the same time
  • Discover the tension of being a double agent - Use actual tactics employed by today's real-life double agents to sabotage the terrorists' plans
  • Branching storyline with multiple endings - Your choices have an impact on how the story and gameplay unfold
  • A world of international espionage - Missions from all over the world, from Asia to Africa to the heart of the US
  • Experience extreme situations -- going underwater or into a sandstorm, hiding behind the dust or smoke and even skydiving

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Editorial Reviews:

Product Description
The highly anticipated sequel to the best-sellingSam Fisher sagaProduct InformationVeteran agent Sam Fisher is back. But he's never faced an enemy like thisbefore. To stop a devastating terrorist attack he must infiltrate a viciousterrorist group and destroy it from within. For the first time ever experiencethe relentless tension and gut-wrenching dilemmas of life as a double agent. Asyou infiltrate a terrorist organization in its American headquarters you mustcarefully weigh the consequences of your actions. Kill too many criminals andyou'll blow your cover. Hesitate too long and millions will die. Do whatever ittakes to complete your mission but get out alive.The fourth game in the Tom Clancy's Splinter Cell series thrusts players intoa new breed of gameplay that promises to innovate and revolutionize the SplinterCell franchise. Ubisoft takes the saga of Sam Fisher into entirely newterritory expanding the story and depth of his character.Product Features Dual objectives to fulfill: NSA government agents and terrorists will each want you to accomplish opposing tasks at the same time. Discover the tension of being a double agent: Use actual tactics employed by today’s real-life double agents to sabotage the terrorists’ plans. Explore a branching storyline with multiple endings: Your choices have an impact on how the story and game play unfolds. A world of international espionage: Missions from all over the world from Asia to Africa to the heart of the US. Experience extreme situations: underwater or in a sandstorm hiding behind the dust or smoke – and even skydiving. New authentic gadgets: Master the latest weapons and gadgets used by NSA government agents in addition to black-market terrorist weapons. Innovative online play: The critically acclaimed multiplayer action of Tom Clancy’s Splinter Cell is back with entirely new innovations for each platform.System


Customer Reviews:
Showing reviews 1-5 of 32



5 out of 5 stars Arguably the best in the series   November 12, 2009
Texan (Texas)
The gameplay is smooth, graphics are great, the action is more intense, and the interaction with the environment and characters is more detailed and important to the missions! You get to sky dive too... though it isn't worth $60 to sky dive in a video game, but that is still cool.

Your decisions in the game determine the outcome of the ending, which I suspect is where Ubisoft is going with the fifth installment next year!

It may be the best, but I remember Pandora Tomorrow and Chaos Theory were fun because they seemed to offer a wider variety of scenery and missions. Double Agent can get slow towards the end (in this series you do have to have paitence anyway...)



4 out of 5 stars A few minor things aside, a great game   October 23, 2009
Jonathan Mettin (Philadelphia, PA USA)
In this installment of the Splinter Cell franchise, Sam Fisher goes undercover to infiltrate John Brown's Army (or the JBA), a terrorist cell based in New York. As the game progresses, Fisher needs help the terrorists to earn the JBA's trust while maintaining the NSA's trust by undermining the JBA's activities.

This trust system forms the core of the game: various objectives will earn or lose trust with either organization. For example, the NSA could ask you to covertly plant a bug on a JBA phone, and by doing so you would earn trust with the NSA and by failing to do so you lose trust. Sometimes you get what are called "choice objectives" at which point the JBA and NSA give you opposing objectives, like the JBA wanting you to kill the hostage and the NSA wanting you to NOT kill the hostage. Balancing the trust of both organizations is a fine art, but the player savvy enough to complete a lot of secondary objectives will usually not have a problem, as only a few objectives affect both trust systems.

Completing certain objectives marked with a star will allow the player to unlock more gadgets or improvements to existing gadgets. While not totally necessary, some of the items (especially the hacking upgrades) are worth going out of your way for.

I found Double Agent a lot harder to be completely stealthy in, compared to the earlier entries into the series. It can be done, but where my scores were 90th percentile in the earlier games I usually ended up in the 50th or 60th here. Killing opponents is especially rough on your stealth score, as I got a -83% on a mission that turned into a bloodbath with 16 casualties.

In addition to the standard mission, there are now "undercover" missions that take place inside JBA headquarters. These are the real test of the player's cunning, as Fisher can't exactly knock out the people he's bunking with without making them suspicious, and getting caught doing ANYTHING suspicious is usually a "game over" offense. With a little creativity and luck, though, it can be done. I like how some of the objectives, the ones relating to building profiles of the major terrorists, can be completed in any of the JBA HQ missions. The objective screen will tell you how many profile pieces you have attained out of how many are possible at that stage in the game, and if you can't find Moss in the second HQ mission to record his voice, you can try again in the third. As you gain access to more areas, the number of items you can find increases, and your objective screen updates accordingly.

A big plus on the game is the ability to save anywhere, as long as you are not in a minigame like hacking a keypad or removing a detonator from a mine. This was also the most frustrating part of the game for me, as the actual process of saving took almost 45 seconds - 40 seconds to load the saved games you already had and 5 to actually save. While an acceptable price to pay, I guess, the fact that the game saves in 5 seconds makes me believe that this was an avoidable nuisance.

Another big disappointment is the new stealth indicator - green for hidden, yellow for visible, red for spotted. Gone are the light and sound indicators, which I thought worked very well. The new system only goes yellow when you actually are visible, not approaching it, and the sound measurement is gone, even though people react to sound even more in this game than in previous installments. Ubisoft dropped the ball on that one; let's hope they fix it in the upcoming Conviction entry into the series.

There is also a multiplayer spies-versus-mercenaries section of the game, which takes up about half the possible achievement points. I found this to be a weak multiplayer game though - the mercs play like watered-down Halo characters and the spies have no offensive capabilities whatsoever except for a grab move that more often than not can't be pulled off. The maximum number of players for each side is three, and the spies can only be humans while the mercenaries can fill out their ranks with AI bots. I would have liked to see that option for both sides to keep it fair. It does make for an interesting game though, as it pretty much splits the combat and stealth aspects of the Splinter Cell franchise and pits them against each other.

All in all though, this is a great game, and well worth the buy, as the single-player campaign is a bit too long for the average rental period.



5 out of 5 stars Very good game   September 1, 2009
Adrian Esparza
This game I found to be very challenging compared to the other ones. I started the game on the most difficult level and it was hard! Awesome good game!


4 out of 5 stars Pure enjoyment for Splinter Cell Fans   June 22, 2009
Marvelous07
Ubisoft gives us a solid adventure, with a firm storyline, and intriguing desicion making. I was hooked from the moment I jumped out of helicopter, though this wasn't the best splinter cell yet, it still had plently of entertainment to be enjoyed. I'm writing this review in 2009, 3 years affter the release of this game, my review is also based off the price that this game can purchased as well. It's a factor in-regards to the games graphical display and exploits. Priced at $12.99 at your local gamestop, and giving your anywhere between 30 mins - 45 mins per mission, totally in 11 missions. I think this game is defintiely worth the money now. I own a variety of games, and I never play one game at a time, I love to milk each game for what its worth, and stretch the amount of time I own and play it. I noticed I finished this game faster than many other games I own, I was just having too much fun playing! I love how each mission is a different sernary, with different objectives, and I love how the game leaves the outcome in your hands. This also adds to this games replay value, being that there are 3 different endings gives curiosity to what will happen when you do things differently next time. Love all the gagets that are at your disposal, and the differnt ways you can approach each objective. Game is definitely worh the cheap price it's at, and I bet you will play it at least twice with a short amount of time.


3 out of 5 stars Chaos Theory for Better Online...   May 7, 2009
marc (New Haven, Connecticut)
im a huge fan of online gaming..as games like This tend to be Useless once youv beaten everything. but i can say that Chaos Theory is a better game in both Single Player AND Online than Double Agent. in the Online mp mode for CT, you have WAYYY more options as a Mercenarie and as a spy. it doesnt make sense to me why as a Spy, you wouldnt atleast have a Taser gun...or other weapons that you can Stun a mercenarie with like you do in Chaos Theory. and why wouldnt you transfer over some of the other options for a merc? like the cam viewing option? or the ability to place Mines? or cameras that lock off objectives and add a whole new element to the online game? the inclusion of these things in Chaos Theory...and the Lack Of them in Double Agent...as well as Better and more Logical MAPS in CT..is what makes Chaos Theory a better choice to me. any fan of the series should atleast Try this one out though..the online is good Fun for a few..but Chaos Theory is much better.

iLL .


Showing reviews 1-5 of 32


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